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New Chapter - Return to Blogging and a New Project!

Hello everyone! 馃槉
Welcome back! Yes, it's me again!
After almost two years of hiatus, I'm returning to you with a new project and loads of fresh energy! The first post is a good moment to tell you what's been happening and what I'm planning for the future.

What's Been Happening?

The past year has been a time of intensive development for me in many areas. I've been focusing mainly on:

During this time, I haven't been idle, but I've missed the creative space for game development that my blog and previous project gave me. That's why I'm back with new energy and ideas!

New Project - Old Concept

This time I'm embarking on creating a 2D survival game set in a fantasy world filled with magic and various fantastic creatures. I'll be using the Godot engine, which offers great capabilities for 2D game development.

Godot Logo

Why Change the Engine?

Switching from Unity to Godot is a conscious decision. Godot offers excellent tools for 2D game development, has an active community, and is completely open-source. Additionally, its GDScript syntax is very friendly for Python/JavaScript developers.
However, it also offers a version for .NET developers like me and allows coding in C#! :-)

What's in Store?

In the game, you'll find among other things:

What's Next?

The blog will be regularly updated with:

You can also find me on:

Summary

I'm excited to return to blogging and sharing the game development process with you. I hope you'll join me in this new adventure!

If you have any ideas or comments (there's no comment section yet...), feel free to reach out on my social media.

Until then, cheers!
See you in the next post! 馃槉

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